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Índice

Remember (WIP)

3D Model, Texturing, Concept y Programming

These are some of the works made during my time in Clock Games, developing Remember. These works include concepts, Procedural Materials, Generators and Asset Modeling/Texturing.

ÍNDICE 

La Protagonista: Emma

This are some of the first concepts related to Emma, the main character of Remember, a 13 yo girl with a severe trauma.

Emma is a little girl that lives in an orphanage, traumatized by the death of her parents in her very presence; she suffers delusions and hallucinations frequently.

Although the videogame is first person, therefore, the face will not be seen during the game, it will in the main menu screen as well as in the trailer.

EmmaV2.png
overPaint_Emma_v02.png

Emma: The Main  Character

Props de Remember
Prop_Concept_Calderas_v01.jpg

Remember's Props

Prop_Concept_MuñecaTrapo_v01.jpg
Prop_Concept_Llaves_v02.png
Prop_Concept_Puertas_v02.png
Environment Concepts
The Central Island

Environment Concepts

overPaint_CentralIsland_v02.png

The central island is one of the most important areas of Remember, and will be the main element during the whole adventure. The central island will change throughout the adventure   adding new elements and changing the current. This area will be finally accesible at the very end of the game, when the island is completed, with some rocks that will be shaped as a stair to allow Emma to get into the island. Where the final scene will take place.

The Main Door
overPaint_Stairs_v02.png
overPaint_Stairs_v02.png
The old Picture

The main door is the final scene of the first chapter; a meaningful moment in the story; after overcoming all the obstacles within the orphanage the player will face the main door with the light of the night leakign throught the glass of the door.

overPaint_Frame_v02.png

The first thing that Emma will see related to her parents will be the old picture, with her as a baby being hold by both of her parents. 

The Dinning Room
overPaint_DinningRoom_v02.png

Just before getting to the end of the orphanage, the player will go through some big rooms, one of which, is a Dinning room.

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