Remember (WIP)
3D Model, Texturing, Concept y Programming
These are some of the works made during my time in Clock Games, developing Remember. These works include concepts, Procedural Materials, Generators and Asset Modeling/Texturing.
ÍNDICE
This are some of the first concepts related to Emma, the main character of Remember, a 13 yo girl with a severe trauma.
Emma is a little girl that lives in an orphanage, traumatized by the death of her parents in her very presence; she suffers delusions and hallucinations frequently.
Although the videogame is first person, therefore, the face will not be seen during the game, it will in the main menu screen as well as in the trailer.
Emma: The Main Character
Remember's Props
The Central Island
Environment Concepts
The central island is one of the most important areas of Remember, and will be the main element during the whole adventure. The central island will change throughout the adventure adding new elements and changing the current. This area will be finally accesible at the very end of the game, when the island is completed, with some rocks that will be shaped as a stair to allow Emma to get into the island. Where the final scene will take place.
The Main Door
The old Picture
The main door is the final scene of the first chapter; a meaningful moment in the story; after overcoming all the obstacles within the orphanage the player will face the main door with the light of the night leakign throught the glass of the door.
The first thing that Emma will see related to her parents will be the old picture, with her as a baby being hold by both of her parents.
The Dinning Room
Just before getting to the end of the orphanage, the player will go through some big rooms, one of which, is a Dinning room.